Mastering the Basics of Blender : Blender for Complete Beginners Course
Course DescriptionðŸŸ
Are you excited to create amazing 3D designs and animations but don't know where to start? This "Mastering the Basics of Blender : Blender for Complete Beginners" is the perfect step-by-step guide to help you master Blender, the powerful and free 3D software used by artists and creators worldwide! Course Language will be in Hindi.
This course is designed for absolute beginners, so no prior experience is needed. You’ll start from scratch and learn everything you need to know to create 3D models, animations, and stunning renders.
🟢Watch the Course Intro Video available in the thumbnail of the Course.
What You Will Learn ?
- Introduction to Blender 3D – Understand the basics and how Blender works from Basics.
- User Interface & Navigation – Learn to navigate the workspace and tools easily. (Includes a demo)
- Basics of Mesh Modeling – Start creating 3D objects and structures. (Includes a demo)
- Most Common Modifiers – Enhance your 3D models using essential modifiers. (Includes a demo)
- Materials & Textures – Add color, textures, and realism to your models. (Includes a demo)
- UV Editing/UV Mapping – Learn how to map textures properly on 3D models. (Includes a demo)
- Lighting Settings – Make your scenes look beautiful with proper lighting. (Includes a demo)
- Basics of Rendering – Render your 3D models and projects like a pro. (Includes a demo)
- Rigging & Animation – Bring your 3D models to life by animating them. (Includes a demo)
- 3D Animation Projects – Learn with project-based tutorials for hands-on practice.
List of Chapters:
- Demo Video
-
Introduction of Blender 3D
- System Requirements for Blender
- Downloading & Installing Blender
- Make my key file for Installation in Blender
- Shortcut File
-
Patreon Group for Doubts
-
User-Interface & Navigation with DEMO
- Intro of 3D Viewport
- T-Panel and N-Panel and How to select and Delete an Object
- How to Use Select Box and 3D Cursor
- Basics of Movement, Rotation and Scaling with Demo
- Use of Transform, Annotate, Measure and Add Cube
- Editor Type Window & How to Split Windows and How to Duplicate an Object
- User Perspective and Orthographic View
- Transformation Orientation (Global & Local Axis)
- Transform Pivot Point
- Object and Edit Mode
- Snapping tool
- Proportional Editing Falloff
- Selectability & Visibility Window
- Viewport Gizmos tool
- Overlays Window
- X-Ray & Viewport Shading
- Outliner Window
- Properties Window
- Timeline Window
- How to Create Different Workspace
-
Basics of All Blender Windows
-
Basics of Mesh Modeling with DEMO
- Adding and Transform Mesh Object Part 01
- Adding and Transform Mesh Object Part 02
- Creating a Model with Blender  Primitive Objects
- Editing Mesh Object
- Creating a Model by Pushing and Pulling Vertices of Objects
- How to Join and Separate objects by selection, by material and by loose parts
-
Low Vs High Poly Model
-
Mesh Editing Part 01 with DEMO
- Extrude tool and Edit Mode
- Delete/ Fill and Join
- Inset tool and Depth Control
- Bevel tool for Smooth Edge and Vertices
- Use of Loop Cut and Subdivide
- Use Of Snap tool (Shift+S)
- Vertices, Edge and Face Snapping
- Proportional Editing and Simple Deform Modifier
-
Making Table and Chair Model
-
Mesh Editing Part 02 with DEMO
- Knife tool and Poly Build tool
- Spin tool
- How to Smooth and Randomize
- How to do Edge and Vertex Slide
- How to use Shrink and Fatten tool
- How to use Shear tool
- How to use Rip Edge and Rip Vertex
-
How to make Parent and Clear Parent of Objects
-
Most Common use Modifiers with DEMO
- Subdivision Surface Modifier
- Mirror Modifier
- Simple Deform Modifier
- Boolean Modifier and Bool Tool
- Displace Modifier
- Vertex Group and Wireframe Modifier
- Vertex weight proximity &Wireframe Modifier and Simple Deform Modifier
- Solidify Modifier
- Lattice with Lattice Modifier
- Curve with Array and Curve Modifier
-
Screw Modifier
-
Basics of Materials and Textures with DEMO
- Introduction to Materials
- Creating a Tiling Texture Using Blender Textures
- Basics of Color
- Basic of Shedder Editor
- Transparent, Emission and Glass Shedder
- Basic Material Setup and how to do material on different Faces
- How to apply PBR Texture
- PBR Textures Effect
- Subsurface Scattering
- How to apply Image Texture
- How to apply Video Texture
- Basic UV Editing with PBR Texture
- Basic info of all texturing  Nodes
- Mixing Two Textures and How to add two or more shedder
- How to Import, Export, Link and Append an object
- Websites and Add-ons for High Quality textures
- How to use Procedural Textures given in Blender
-
Principled Volume, Volume Absorption and Volume Scatter
-
UV Editing/ UV Mapping with DEMO
- UV Editing Introduction
- Basics of Unwrapping
- Smart UV Project
- Cube, Cylinder and Sphere Projection
- Project from View
- Mark Seam and Clear Seam
-
Unwrap By Angle Based, Conformal, minimum Stretch, Lightmap Pack and Follow active Quads
-
Lighting Settings with DEMO
- Basics of Lighting
- HDRI Light and How to set Background of a Scene
- Use lights as Image and Video form
- Emission Light in EVEE and Cycles Engine
- Point and Area Light
- Spot or Sun Light
-
Advance Lighting Setup with more Details
-
Basics of Camera and Rendering Settings with DEMO
- Basics of Camera settings
-
Render Engine Settings
-
Rigging and Animation with DEMO
- Different between Rigging and Animation
- Basics of Armature Rigging and Weight Paint
- Constraints
-
Animation with Drivers
-
3D Animation with DEMO
- Basics of Animation
- Manual Key frame and auto key Frame
- Camera Animation, Dolly, Crane and turnaround Rig
- Track to Constraints, Motion Blur and Raytracing Effect
- Particle System Hair Design
-
Particle System with Force Field
-
Project tutorial
- Making a Wine Glass
- Making a Perfume Bottle
- Final Project Making Product Visualization Chair from Modeling, texturing, Lighting and animation to Final rendering with Movie and Image sequence method Rendering
Why You Should Join This Course:
- Simple and Beginner-Friendly: Every topic is explained in simple language with practical examples.✅
- Hands-On Demos: Each section includes easy-to-follow demonstrations.✅
- Learn by Doing: You’ll work on projects to build confidence and real skills.✅
-
Step-by-Step Approach: Progress from basic tools to creating animations with ease.✅
By the end of this course, you’ll be able to confidently use Blender to design 3D models, create textures, animations, and beautiful renders – all on your own!
Take your first step into the exciting world of 3D design and animation with Blender today! 🚀
You will get 106 Chapters with demo explanations.